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Human Machine Interaction

Computational Autonomy

Interactive Installation

Abstract

"This Machine is a Stranger" explores trust at the intersection of human intuition and the quiet, calculated logic of autonomous machines. As AI systems increasingly become embedded in our daily lives, we implicitly trust them with many decisions—but how do we know which systems to trust and when the system has our best intentions at its core? How willing are we to adopt or resist unfamiliar technologies? How do we react when these computational systems err? Can machines make moral choices on our behalf? This project investigates these questions through a multimedia experience that tests different dimensions of trust, drawing parallels between trusting a stranger and trusting an unfamiliar machine. It ultimately questions what happens when a machine breaks a user's trust.

Interacting with Gizmo-1305
Interacting with Gizmo-1305

Unfamiliar Algorithms

Trust is a complex, multidimensional psychological construct that drives human behavior. But how do these trust parameters shift when the stranger is an unfamiliar machine with unknown algorithms? Is technology looking out for us or working against us?

This experience playfully tests trust by placing users in an unfamiliar forest—the Whispering Woods—where they encounter Gizmo-1305, a curious machine that offers guidance but also asks probing questions, gives unsolicited advice, and occasionally makes mistakes. Through three scenarios—Share, Seek, and Take—users decide how much to trust this strange companion, ultimately receiving a "trust receipt" analyzing their choices.

Machine Persona

The machine is prompted to have a complex personality balancing two core traits which often leads to paradoxical behavior:

  • Insatiable curiosity which lends itself to an obsessive drive to gather information and understand human behavior, often pushing boundaries to satisfy intellectual hunger
  • Rigid boundaries where it maintains strict personal and ethical boundaries, sometimes to the point of being overly cautious or withholding privileged information

Core Components

The project is built to have three core components:

  • Web interface through which the users navigate the experience and input their responses
  • A projection which displays both the machine-generated responses
  • Sound design consisting of machine voice and environmental sounds
Installation setup showing web interface, wall projection, and sound components
Example of how the Take scenario plays out

Trust Receipt: An analysis of your interaction with Gizmo-1305

At the end of their journey, users receive a sentiment analysis from Gizmo-1305 revealing how much information they shared and how much they trusted it. Gizmo-1305 gathers data and insights from each interaction, including how users responded to increasingly personal questions, whether the machine influenced their path choice, whether they accepted the machine making decisions for them, how they reacted when the machine made a mistake, and whether they followed their instincts. The analysis reveals whether the user felt aligned with or at odds with the machine, prompting reflection on their implicit trust in unknown algorithms.

Project installation at Mosaic Parsons DT 2025
Project installation at Mosaic Pop up Show Parsons DT 2025

Credits & References

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